The player controls several ”Star Wars” vehicles such as the [[X-wing]] and [[AT-ST]] across missions that span the movies, plus moments outside the films. It has on-foot missions, and space battle missions from ”Rogue Squadron” series games. Unlockable classic 1980s arcade missions are inspired by the ”Star Wars” original trilogy.
The player controls several ”Star Wars” vehicles such as the [[X-wing]] and [[AT-ST]] across missions that span the movies, plus moments outside the films. It has on-foot missions, and space battle missions from ”Rogue Squadron” series games. Unlockable classic 1980s arcade missions are inspired by the ”Star Wars” original trilogy.
The [[multiplayer]] modes are Co-op and Versus. Co-op allows players to replay missions from ”Rogue Squadron II: Rogue Leader” in split-screen, excluding the levels Triumph of the Empire and Revenge on Yavin. Players share the same pool of lives. Versus features a variety of modes, such as Dogfight and Survival. In any Versus mode, players can pilot several craft, including X-wings, [[A-wing]]s, [[TIE fighter]]s, and [[Darth Vader]]’s TIE Advanced. Atari’s three 1980s ”Star Wars” arcade games are unlockable bonuses for [video game console emulation|emulation]: ”[[Star Wars (1983 video game)|Star Wars]]” (1983), ”[[Star Wars: Return of the Jedi (video game)|Return of the Jedi]]” (1984), and ”[[Star Wars: The Empire Strikes Back (1985 video game)|The Empire Strikes Back]]” (1985).<ref name=”GSrev”/>
The [[multiplayer]] modes are Co-op and Versus. Co-op allows players to replay missions from ”Rogue Squadron II: Rogue Leader” in split-screen, excluding the levels Triumph of the Empire and Revenge on Yavin. Players share the same pool of lives. Versus features a variety of modes, such as Dogfight and Survival. In any Versus mode, players can pilot several craft, including X-wings, [[A-wing]]s, [[TIE fighter]]s, and [[Darth Vader]]’s TIE Advanced. Atari’s three 1980s ”Star Wars” arcade games: ”[[Star Wars (1983 video game)|Star Wars]]” (1983), ”[[Star Wars: Return of the Jedi (video game)|Return of the Jedi]]” (1984), and ”[[Star Wars: The Empire Strikes Back (1985 video game)|The Empire Strikes Back]]” (1985).<ref name=”GSrev”/>
==Plot==
==Plot==
2003 video game
2003 video game
Star Wars Rogue Squadron III: Rebel Strike is an action video game developed by Factor 5 and published by LucasArts for the GameCube. The game recreates the battles of the original Star Wars trilogy. It follows Rogue Squadron under the command of Luke Skywalker and Wedge Antilles, using starfighters to engage and defeat the Galactic Empire.
Rebel Strike is a sequel to Star Wars: Rogue Squadron (1998) and Star Wars Rogue Squadron II: Rogue Leader (2001). Rebel Strike introduced the ability for players to step out of their starfighters in on-foot missions, and the ability to commandeer ground vehicles of the films, such as the AT-AT, AT-ST, speeder bike, and landspeeder. The two-player mode allows cooperative play for most missions from its predecessor, Rogue Leader.
The player controls several Star Wars vehicles such as the X-wing and AT-ST across missions that span the movies, plus moments outside the films. It has on-foot missions, and space battle missions from Rogue Squadron series games. Unlockable classic 1980s arcade missions are inspired by the Star Wars original trilogy.
The multiplayer modes are Co-op and Versus. Co-op allows players to replay missions from Rogue Squadron II: Rogue Leader in split-screen, excluding the levels Triumph of the Empire and Revenge on Yavin. Players share the same pool of lives. Versus features a variety of modes, such as Dogfight and Survival. In any Versus mode, players can pilot several craft, including X-wings, A-wings, TIE fighters, and Darth Vader‘s TIE Advanced. The player can also unock playable versions of Atari‘s three 1980s Star Wars arcade games: Star Wars (1983), Return of the Jedi (1984), and The Empire Strikes Back (1985).[3]
Shortly after the destruction of the Death Star above Yavin 4, the Galactic Empire drives the Rebel Alliance off the moon, leaving them searching for a location to establish a new base. Tycho Celchu, an Imperial officer, defects to the Alliance on Dantooine. He leads the rebels to a group of scientists on Ralltiir, who also wish to defect. During the battle to rescue the scientists, Rogue Squadron member Sarkli defects to the Empire. Despite this, Rogue Squadron and the scientists manage to escape safely in a transport craft. The Rebels establish Echo Base on Hoth, but it is later destroyed by the Empire during the Battle of Hoth, forcing them to flee the Empire again.
Following the Battle of Hoth, Wedge Antilles leads a raid on Bakura to extract rebel hostages from the orbiting prison. Sarkli leads Rogue Squadron into Geonosis‘ orbit, where he and Wedge both crash following an ambush by TIE fighters and Imperial escort carriers. Wedge fights with stormtroopers and battle droid remnants. By making use of various pieces of deactivated Galactic Republic machinery left over from the Battle of Geonosis, he escapes and flees the system. This uncovers a ploy to wipe out part of the Alliance fleet over Dubrillion, and, in response, Rogue Squadron raids the shipyards of Fondor to destroy a Super Star Destroyer under construction. Emperor Palpatine reveals that he had personally manipulated the prior battles by throwing them, causing the rebels to become overconfident. The rebels are caught off-guard in the Battle of Endor, which turned out to be an elaborate trap set by the Empire. Despite the emperor’s efforts to manipulate the battle to his advantage, Han Solo disables the shield generator protecting the second Death Star over Endor, killing Sarkli and allowing the Rebels to score victory.
The production team’s expansion upon the game’s predecessor includes adding enhanced atmospheric effects, more impressive explosions, and the capability of having many more enemies on-screen at once than Rogue Leader can handle. Development was troubled because of the decision by director of technology Thomas Engel and development director Holger Schmidt to cancel all the coding of the engine for Rogue Leader so they could “reinvent the wheel” with the knowledge of the GameCube engine they had at that time. Factor 5 ran into software bugs and various difficulties in development of a new landscape engine, causing tedious delays as with Rogue Leader, due to underestimating the schedule.[4]
In the United States and some European countries, players who pre-ordered the game received a bonus disc containing a Rebel Strike demo and the playable Star Wars arcade game, plus trailers for Rebel Strike and Gladius and a concept art gallery.[5] The demo was also released via a special edition bonus disc packaged with Mario Kart: Double Dash (2003) in North America.[6][7]
Rebel Strike was met with positive reception. On GameRankings it holds a score of 76.61%,[8] and the Metacritic score is 75 out of 100.[9] Critics praised the intense gameplay and the ability to have more enemies on screen than on Rogue Leader. However, Rebel Strike was criticized for its on-foot missions, due to its clunky gameplay and lack of refinement.[19]
- ^ “What’s New?”. Eurogamer.net. 2003-11-07. Archived from the original on 2023-03-18. Retrieved 2023-03-25.
- ^ Mirabella, Fran III (2003-10-17). “Inside Star Wars Rogue Squadron III: Rebel Strike”. IGN. Archived from the original on 2023-03-25. Retrieved 2023-03-25.
- ^ a b Shoemaker, Brad (20 October 2003). “Star Wars Rogue Squadron III: Rebel Strike Review”. GameSpot. Archived from the original on 26 July 2015. Retrieved 30 August 2014.
- ^ The Making of Star Wars: Rogue Squadron III: Rebel Strike, included in Star Wars: Rogue Squadron III: Rebel Strike, 2001.
- ^ Torres, Ricardo (1 September 2003). “Star Wars Rogue Squadron III: Rebel Strike Bonus Disc Impressions”. GameSpot. Archived from the original on 28 January 2021. Retrieved 29 April 2025.
- ^ Calvert, Justin (April 12, 2005). “Double Dash!! bonus disc details”. GameSpot. Retrieved June 12, 2025.
- ^ Bramwell, Tom (October 8, 2003). “Mario Kart bonus disc contents”. Eurogamer. Retrieved June 12, 2025.
- ^ a b “Star Wars Rogue Squadron III: Rebel Strike for GameCube”. GameRankings. Archived from the original on 13 September 2014. Retrieved 30 August 2014.
- ^ a b “Star Wars Rogue Squadron III: Rebel Strike for GameCube Reviews”. Metacritic. CBS Interactive, Inc. Retrieved 2 November 2012.
- ^ Edge staff (December 2003). “Star Wars Rogue Squadron III: Rebel Strike”. Edge. No. 130. p. 92.
- ^ EGM staff (December 2003). “Star Wars Rebel Strike: Rogue Squadron III [sic]”. Electronic Gaming Monthly. No. 174. Archived from the original on 10 December 2003. Retrieved 30 August 2014.
- ^ Bramwell, Tom (7 November 2003). “Star Wars Rogue Squadron III: Rebel Strike”. Eurogamer. Archived from the original on 4 February 2014. Retrieved 30 August 2014.
- ^ “Point Plus 30: スター・ウォーズ ローグ スコードロンIII”. Famitsu. Vol. 1153. 20 January 2011. p. 40.
- ^ Reiner, Andrew (November 2003). “Star Wars Rogue Squadron III Rebel Strike”. Game Informer. No. 127. p. 155. Archived from the original on 1 November 2007. Retrieved 30 August 2014.
- ^ Four-Eyed Dragon (21 October 2003). “Star Wars Rogue Squadron III: Rebel Strike Review for GameCube on GamePro.com”. GamePro. Archived from the original on 13 March 2005. Retrieved 30 August 2014.
- ^ Gee, Brian (October 2003). “Star Wars [Rogue Squadron III]: Rebel Strike Review”. Game Revolution. Archived from the original on 9 September 2015. Retrieved 30 August 2014.
- ^ Williams, Bryn (28 October 2003). “GameSpy: Star Wars Rogue Squadron III: Rebel Strike”. GameSpy. Archived from the original on 8 December 2005. Retrieved 30 August 2014.
- ^ Bedigian, Louis (2 November 2003). “Star Wars Rogue Squadron III: Rebel Strike – GC – Review”. GameZone. Archived from the original on 25 January 2009. Retrieved 30 August 2014.
- ^ a b Casamassina, Matt (20 October 2003). “Star Wars Rogue Squadron III: Rebel Strike”. IGN. Archived from the original on 15 October 2014. Retrieved 30 August 2014.
- ^ Watts, Martin (6 July 2013). “Star Wars Rogue Squadron III: Rebel Strike (GameCube) Review”. NintendoLife. Archived from the original on 23 September 2014. Retrieved 30 August 2014.
- ^ “Star Wars Rogue Squadron III: Rebel Strike”. Nintendo Power. Vol. 175. December 2003. p. 140.
- ^ “Star Wars Rogue Squadron III: Rebel Strike Review”. Nintendo World Report. 2003-11-19. Archived from the original on 2023-08-30. Retrieved 2026-01-20.
